Nutspoker

KK CLASH: call the hand, take the multiplier

KK CLASH: call the hand, take the multiplier

KKClash on NUTS POKER — beach vibes, real stakes. Predict hands, chase multipliers, skip the brochure.

242x
Max odds
KK
Clash
Live
Action
NUTS
Room

Hand-prediction bets on KKClash pay up to 242x. Not a side quest — a full game when you want a break from grinding tables.

KKClash game on NUTS POKER

Sit in the beach lobby, tap your reads, fire bets. Shark vs King. Side pots that hit up to 25x. Less waiting, more “did that just hit?”

Call the next hand: Shark or King? Or chase side markets that actually pay.

BIG ODDS

Want the ugly numbers? Bet hole-card lines and the final winning hand.

Pocket Kings dealt: 100x

Winning King Full House or King Quads: 242x

King-heavy combos get boosted odds on NUTS POKER. That’s the whole pitch.

Big Road tracks the streak so you can argue with yourself in public.

STAKE LEVELS

Low-level chips

Denominations: 10c, 50c, $2

Bet limit: 10c – $20

Mid-level chips

Denominations: 20c, $1, $5

Bet limit: 20c – $40

High-level chips

Denominations: $1, $5, $20

Bet limit: $1 – $200

KKCLASH RULES

Basic rules

Multi-player. Card and hand rankings follow Texas Hold'em — full list in the Hand Rankings tab. Every betting square has min/max limits.

How to play

Each round: Shark and King get two hole cards face down.

Deal order: Shark, King, Shark, King.

You’ve got 15 seconds to bet. Clock doesn’t care about your feelings.

Tap a square — Shark, King, Draw, Suited / Connectors, Pair, Pocket Kings, High Card / Pair, Two Pair, Trips / Straight / Flush, Full House or better, High Card K / Pair K, Full House K / Quads K.

Each square has its own upper and lower bet limits.

Bet any squares you want — except Shark and King are mutually exclusive. One, neither, never both in the same round.

Game runs nonstop. Disconnect after betting? Reconnect and check results/payouts in the game record.

Betting ends → five community cards deal.

Shark and King each make the best five-card hand from seven (two hole + five board). Higher rank wins (Hand Rankings tab).

Correct outcomes pay at the posted odds. Wrong ones don’t.

Payouts land, new hole cards deal, next round starts.

Betting zones and payout odds

When betting closes, board opens face up and hole cards flip. Winner = standard Texas Hold'em rankings.

Correct bets pay the odds on the square. Misses get nothing — stake gone. Tie round: Shark and King bets both lose.

Payout odds for each round:

King wins: bet amount × 2.02

Tie: bet amount × 24

Shark wins: bet amount × 2.02

“Any hole cards” bets hang on Shark’s or King’s holes — different odds by hand:

Suited / Connector (same suit or consecutive ranks, A through 2): bet amount × 1.66

Pocket pair: bet amount × 8.5

Pocket Kings: bet amount × 100

“Winning hand” covers wins and ties. Odds by final hand rank:

High card / Pair: bet amount × 2.2

Two pair: bet amount × 3.1

Trips / Straight / Flush: bet amount × 4.7

Full house or better (including full house, quads, straight flush, and royal flush): bet amount × 19

High card K / Pair K: bet amount × 19

Full house K / Quads K: bet amount × 242

Return to player (RTP)

Shark: 96.9%

King: 96.9%

Draw: 97.7%

Suited / Connector: 96.5%

Pocket pair: 97.0%

Pocket Kings: 90.0%

High card / Pair: 94.7%

Two pair: 97.4%

Trips / Straight / Flush: 96.2%

Full house or better: 96.7%

High card K / Pair K: 94.4%

Full house K / Quads K: 96.8%

KKClash round fees come from the gap between prize pool and total bets. For rakeback math, every KKClash round fee is fixed at 2% of the total bet.

Road map

Each round (Shark, King, or Tie) gets a color: Shark blue, King red, Tie green.

Last 10 rounds

Tap the road map above the betting squares for the last 10 rounds.

Newest round lands as #10. Older rounds sit 1–9 (1 = earliest).

Winning hand with a King (e.g. high card K) shows a "K" next to it.

Big Road

Open Big Road from the road map above the betting squares.

Big Road = visual streak tracker for Shark and King wins.

Shark win → blue circle.

King win → red circle.

Results start top-left.

Same result as previous → another circle under it in the same column.

Different result → new circle at the top of the next column right.

Tie → green line through the last circle. Consecutive ties show the count on that circle.

Six rows. Column fills to the bottom → next matching result goes in the cell to the right of the last circle.

Game record

Summary + details for every round you bet. Summary = hand/bet info; details = full hand with all bets and wins.

Missed bet counter

If an option hasn’t hit for 10 straight rounds, the dry streak count shows on that betting square.

That’s KKClash. Make your reads, fire the squares, chase the ugly multipliers — or go back to folding preflop. Your call.

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